﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;

namespace NetFrameworkExtensions.Threading
{
  public class SyncSynchronizationContext : 
    SynchronizationContext
  {
    public override void Send(SendOrPostCallback d, object state)
    {
      base.Send(d, state);
    }

    public override void Post(SendOrPostCallback d, object state)
    {
      base.Send(d, state);
    }
  }
}
